The leading Poco cloud testing platform. Run manual, automated and agentic AI tests on the real Poco F8 Ultra, F8 Pro, X8 Pro and M-series — on real HyperOS 3 for Poco. Catch the Game Turbo throttling, Bose audio routing and HyperOS quirks that emulators silently miss.
Poco ships HyperOS 3 with gamer-focused tweaks on top of Android 16. Emulators run plain AOSP and miss every Poco-specific behaviour your users actually experience.
Test on actual HyperOS 3 for Poco with the real Game Turbo, performance modes, Autostart and notification rules — not generic Android.
From the Poco F8 Ultra on Snapdragon 8 Elite Gen 5 + VisionBoost D8 to the F8 Pro, X8 Pro, X8 and the Poco M-series budget tier.
Connect to any real Poco device in seconds — agentic AI runs, manual sessions or CI pipelines. No procurement, no on-prem lab, no region-lock pain.
From Poco F8 Ultra to M-series budget devices — full Poco lineup
Manual, automated, performance, visual and agentic AI testing — all on real Poco hardware.
Five specialized agents that cover every stage — from generating tests to triaging failures.
Describe a user flow in plain language — the agent generates test cases covering happy paths, edge cases, and boundary conditions.
Converts test cases into executable, production-ready Appium scripts your team can own, extend, and version-control.
await driver.findElement( By.id('add-to-cart') ).click(); await expect(cartBadge) .toHaveText('1');
When UI changes break locators, the agent finds the best available match and keeps tests running — zero manual rework.
Decides which tests to run, on which devices, in what order — optimizing for coverage, risk, and speed.
Triages failures automatically — surfaces root cause, groups related issues, and separates real bugs from flaky tests.
Poco emulators run plain Android — not HyperOS 3 with Game Turbo. Here is what they will never reproduce.
Poco's Game Turbo reroutes CPU, GPU, network and notifications during gaming sessions. Emulators do none of this — your gaming app's frame pacing, network priority and notification suppression behave completely differently on real Poco hardware.
Like all HyperOS devices, Poco kills background apps and delays push notifications unless the user explicitly enables Autostart. This is the single biggest source of Poco-specific production bugs and only appears on real hardware.
The Poco F8 Ultra pairs Snapdragon 8 Elite Gen 5 with the dedicated VisionBoost D8 display/graphics chipset. Frame interpolation, HDR upscaling and Bose-tuned audio all run through hardware emulators cannot reproduce.
Real April 2026 production issues that only surface on real Poco hardware running HyperOS 3.
Game Turbo silences push notifications and lowers app priority during play — your messaging app may appear broken.
HyperOS 3 revokes background execution unless the user explicitly enables Autostart.
VisionBoost interpolates frames in supported games — your app's FPS counter and animation timing read differently.
Poco F8 series uses Bose-tuned dual speakers with custom routing — codec switches and call audio crash differently.
Your Poco users don't run emulators. Neither should your QA pipeline.